Lets start with purpose of each of the units:
Destroyers:
-Counter submarines (somewhat)
Submarines:
-Counter Cruisers
-Counter Battleships
-Counter Aircraft carriers
-Can hunt for transport ships, reinforcements
-Stealth, they can scout for free as long as enemy doesnt have detection
As we can see submarines have "slighly" more uses and are much more universal unit. It might not necessarily be bad but what is actually irrational is that submarines are also cheaper that destroyers. How is that a good idea that unit with a single purpose is more expensive than one size fits all unit.
On top of that they dont even counter them that hard. Destroyers have literally one job and are mediocre at that.
10d vs 10s lvl1 in Comintern results in 50% loss of destroyers.
You also have to keep up with submarines upgrades just to not get rekt by them. 10s lvl2 vs 10d lvl1 (all the way to 4lvl vs 5lvl) results in destroyer defeat?!
You might also not know how many subs enemy have, so you might think 10 destroyers is enough to protect your fleet but you might get rolled over by:
-twice as many subs
-actual fleet or naval bombers which make your destroyers totally usless
Finally you have to rely on naval bombers - actual submarine counter. But then again why multi purpose unit like naval bombers that counter every single ship except cruisers are better than single purpose unit?
Destroyers:
-Counter submarines (somewhat)
Submarines:
-Counter Cruisers
-Counter Battleships
-Counter Aircraft carriers
-Can hunt for transport ships, reinforcements
-Stealth, they can scout for free as long as enemy doesnt have detection
As we can see submarines have "slighly" more uses and are much more universal unit. It might not necessarily be bad but what is actually irrational is that submarines are also cheaper that destroyers. How is that a good idea that unit with a single purpose is more expensive than one size fits all unit.
On top of that they dont even counter them that hard. Destroyers have literally one job and are mediocre at that.
10d vs 10s lvl1 in Comintern results in 50% loss of destroyers.
You also have to keep up with submarines upgrades just to not get rekt by them. 10s lvl2 vs 10d lvl1 (all the way to 4lvl vs 5lvl) results in destroyer defeat?!
You might also not know how many subs enemy have, so you might think 10 destroyers is enough to protect your fleet but you might get rolled over by:
-twice as many subs
-actual fleet or naval bombers which make your destroyers totally usless
Finally you have to rely on naval bombers - actual submarine counter. But then again why multi purpose unit like naval bombers that counter every single ship except cruisers are better than single purpose unit?
The post was edited 1 time, last by Sewur ().