So, I'm not going to propose exactly what doctrines I want down to the very granular detail. I've done that before, as have many others. Mostly, with this thread, I want to highlight the importance of adding new doctrines in the first place.
The game's four existing doctrines are fine and well, but it leads to a lot of situations where entire continents are (largely) mono-doctrine and makes the game incredibly stale. Every so often I return to this game, along with my friends. We drop some cash, get premium, join a few games and then we get bored. Almost always, the reason for the boredom is universally a lack of doctrines. In large games, sometimes you'll never even see all the doctrines, and end up having to fight one or two across a dozen different adjacent countries.
And it's not like the interwar and Second World War period is devoid of inspiration for new doctrines. Simply splitting the Allied doctrine to U.S. and Commonwealth-based doctrines - and creating the sprites to fill in the gaps - would do a lot to break up the monotony. In Homefront games, for example, it's largely just Axis and Allied. If there was Commonwealth up in Canada, U.S. in the states, and Axis down in Mexico, Central America, and South America, that's already an improvement.
And, no, I'm not asking for every country to be represented with its own doctrine. That'd be silly. But things like "Commonwealth" could be applied to India, African colonies, Canada, Britain, Australia, and a few others. A U.S. Doctrine -- call it "Industrial," maybe -- could be applied to the U.S. states themselves, the Philippines, and maybe even some of the Chinese states that historically benefit from U.S. collaboration and lend-lease. That would keep the entire continent of Asia from being basically Pan-Asian, which just uses Japanese unit artwork.
A hypothetical French doctrine could be applied to France, itself, as well as all of its African colonies to diversify the continent. Even Yugoslavia could probably take it since they bought into some French equipment in the interwar years.
There could even be an International doctrine to represent all the cooky minor industries during the time period, and could literally be plastered all over the world as a generic doctrine to fill gaps and diversify minor nations.
Again, I don't want to go into the granular discussion of exact units and bonuses. I and others have already done that. But the existing four doctrines, some of which don't even appear on all maps, could really use some spicing up and would really help retain players like me who just get bored of every game being the same.
The game's four existing doctrines are fine and well, but it leads to a lot of situations where entire continents are (largely) mono-doctrine and makes the game incredibly stale. Every so often I return to this game, along with my friends. We drop some cash, get premium, join a few games and then we get bored. Almost always, the reason for the boredom is universally a lack of doctrines. In large games, sometimes you'll never even see all the doctrines, and end up having to fight one or two across a dozen different adjacent countries.
And it's not like the interwar and Second World War period is devoid of inspiration for new doctrines. Simply splitting the Allied doctrine to U.S. and Commonwealth-based doctrines - and creating the sprites to fill in the gaps - would do a lot to break up the monotony. In Homefront games, for example, it's largely just Axis and Allied. If there was Commonwealth up in Canada, U.S. in the states, and Axis down in Mexico, Central America, and South America, that's already an improvement.
And, no, I'm not asking for every country to be represented with its own doctrine. That'd be silly. But things like "Commonwealth" could be applied to India, African colonies, Canada, Britain, Australia, and a few others. A U.S. Doctrine -- call it "Industrial," maybe -- could be applied to the U.S. states themselves, the Philippines, and maybe even some of the Chinese states that historically benefit from U.S. collaboration and lend-lease. That would keep the entire continent of Asia from being basically Pan-Asian, which just uses Japanese unit artwork.
A hypothetical French doctrine could be applied to France, itself, as well as all of its African colonies to diversify the continent. Even Yugoslavia could probably take it since they bought into some French equipment in the interwar years.
There could even be an International doctrine to represent all the cooky minor industries during the time period, and could literally be plastered all over the world as a generic doctrine to fill gaps and diversify minor nations.
Again, I don't want to go into the granular discussion of exact units and bonuses. I and others have already done that. But the existing four doctrines, some of which don't even appear on all maps, could really use some spicing up and would really help retain players like me who just get bored of every game being the same.
The post was edited 1 time, last by Daniel_Phelps ().