_Pyth0n_ wrote:
Hey @Carking the 6th, weren't you just saying a few days ago crocodiles are immortal, hm?
Geden wrote:
Based on the historical Churchill Crocodile,
A new tool in the arsenal - Get Ready for the Flame Tank!
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Wait, this isn’t a dream?
Stay Sweet! -
Carking the 6th wrote:
You know what won’t be immortal? The integrity of this game…
President of The Forum.
(As elected October 2023).
Can be found on Call of War itself as "Zaktty". -
Disgusting. Give golders toys to P2W even harder And the damn thing was brought in in 1944 so it better not deploy before day 20! I really hate this and it's another nail to the coffin for this greedy company.
Stop playing around and ban the dual/multi accounters. -
Torspo2 wrote:
Disgusting. Give golders toys to P2W even harder And the damn thing was brought in in 1944 so it better not deploy before day 20! I really hate this and it's another nail to the coffin for this greedy company.
Stop playing around and ban the dual/multi accounters.
Glory to the Union!
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command -
You need to add operations to PC. Like REALLY need to.My favorite saying is this one quote that I heard one day.
All good things must come to an end
That doesn’t mean all bad things must continue though
Have a nice day! -
NEPTUNE the great wrote:
You need to add operations to PC. Like REALLY need to.
CarKing the 6th of the Abrahamic Caliphate -
_Pyth0n_ wrote:
Us OGs are just a whole bakery of dying bread, unfortunately.I mean, new units are nice, but literally no one asked for flame tanks tho. I'm getting real CON vibes, since this is eerily similar to seasonal units...
6thDragon wrote:
If this unit can't be researched and produced normally with the only way get them is through cards, this is a step further in the direction of pay to win. The only way I've seen for these operations is to spend money on gold and stuff like that. Every step in the pay to win direction is a step away from being a serious strategy game. I prefer this as a strategy game, but I am starting to realize I'm a dying breed.
Honestly the existence of flamethrower tanks is cool in itself but a) they'd probably already exist in armoured formations, making them redundant, b) having them exclusively available via operations is an obvious cash grab and a slippery slope to other units as @_Pyth0n_ said above, too much like Conflict of Nations. CoN a good game itself and all, but we don't need to become the same.
Or maybe I'm just overly conservative, inflexible, and xenophobic.
That said I'm glad the devs have added a new secret unit and I like the idea. I'm not sure I like the execution though.
I would be so bold as to say that ideally certain doctrines would have unique secret tech units only they can make but exist on the tech tree. But I don't think that is compatible with the CoW we know and love.
Ostenfeldt wrote:
So, did I get it right, this unit is only acquired by doing Operation tasks? And will these new Unit Cards be able to used in all rounds or just in the round where you got them?
...
Finally, as Pan-Asian can apparently have them, did the British use the Crocodile in the Far East? I know the Matilda was used in Burma but IDK how the Japanese would get them?Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanksThe post was edited 1 time, last by Lord Crayfish ().
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I thought that I would be happy when Bytro added something to the game. However, they have still managed to disappoint me. This game is a strategy game, not a tactics game. Every unit represents thousands of soldiers or hundreds of tanks. Flame tanks were not in their own separate units, and they weren’t even used extensively. This just makes the game more pay to win. You had a good thing, Bytro. You just had to ruin it.WHOS GONNA CARRY THE BOATS?
WHOS GONNA CARRY THE LOGS?
THEY DON'T KNOW YOU SON!
- David Goggins -
BrutusTrump wrote:
I thought that I would be happy when Bytro added something to the game. However, they have still managed to disappoint me. This game is a strategy game, not a tactics game. Every unit represents thousands of soldiers or hundreds of tanks. Flame tanks were not in their own separate units, and they weren’t even used extensively. This just makes the game more pay to win. You had a good thing, Bytro. You just had to ruin it.
Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanksThe post was edited 1 time, last by Lord Crayfish ().
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My god I’ve created a copy pasta
CarKing the 6th of the Abrahamic Caliphate -
This is nonsense.
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Carking the 6th wrote:
My god I’ve created a copy pasta
No, I typed it out in fullAeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks -
HANZ get ze flammenpanzer
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Lord Crayfish wrote:
Carking the 6th wrote:
My god I’ve created a copy pasta
CarKing the 6th of the Abrahamic Caliphate -
Why does this have 16 damage with 60 HP anyway? That's comparable to mechanised infantry level 3 or 4 which is kind of ridiculous.
Although I am not necessarily against the unit I think this should be nerfed.Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks -
I just watched the video!
WE ARE LITERALLY GONNA BE ABLE TO DEPLOY UNITS! PARAAS, SP ROCKET ARTY, HEAVIES!
WHAAT AARE THE DAMN DEVS DOING!
I will leave this game if it comes into effectGlory to the Union!
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command -
Ah great, so people will be able to pull out multiple units from their ass at will? I think I may leave the conventional game as well. Stick to forum games like these.
CarKing the 6th of the Abrahamic Caliphate -
Lol people are already able to do that. Let's calm down a bit. I am also skeptical of the implementation of this--it's actually kinda frustrating because it seems like p2w--but let's see how it goes.
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Of course, IF it takes place and changes the game so far,I mean. Just that being able to spawn units (probably anywhere in your country that you want) would be a final straw, especially a very powerful unit that no one else can have. The game really is pretty decent as things are. I’m not complaining about a new unit, but at least make it usable for the freemium players, and don’t boost the paying ones even more!
CarKing the 6th of the Abrahamic Caliphate
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