The war casualties report in the DE needs to reflect the strategic damage inflicted/sustained during wars by including civilian casualties
Currently , strategic damage ( which is damage against buildings) is just reflected by the number of buildings damaged in a province and by not including civilian casualties I have to say this greatly undermines the strategic warfare aspect in this game.
The civilian casualty calculation will depend on : Strategic Damage of the offensive unit used eg Rocket and the Level of fortification in the province , so in a prvince with no forts the number of civilian casualties increases as the strategic damage of the weapon used is higher. Forts will lower the rate of this increase in casualties. A random factor might also be used in the calculation
Currently , strategic damage ( which is damage against buildings) is just reflected by the number of buildings damaged in a province and by not including civilian casualties I have to say this greatly undermines the strategic warfare aspect in this game.
The civilian casualty calculation will depend on : Strategic Damage of the offensive unit used eg Rocket and the Level of fortification in the province , so in a prvince with no forts the number of civilian casualties increases as the strategic damage of the weapon used is higher. Forts will lower the rate of this increase in casualties. A random factor might also be used in the calculation