According to the new update, new rounds have two railroad guns. The first level is less powerful than the current one and unlocks sooner. The second level is more powerful than the current one, unlocks later, and costs more. Does anyone have the stats for these? And are railroad guns even worth it anymore?
Railroad Gun Question (New Update)
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Cost to much and do so little for what they do. For the same price you can max out artillery or rockets and get better results and faster to boot
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A Eastman wrote:
Cost to much and do so little for what they do. For the same price you can max out artillery or rockets and get better results and faster to boot
"Si crees que esto tendrá un final feliz, es que no has estado prestando atención" -
strat and tac bomber take out that advantage. There are a lot of options to work the different munitions out there. I could have 3 to 4 artillery for every RR so in the end I can just surround you and take you out. you can fight only one direction and a low infantry i will exchange for a rr gun anytime by bringing in armored cars to race in and take it out.
The post was edited 2 times, last by A Eastman ().
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Just wait till you meet someone who knows how to handle RRG and your arty will be smoke without getting a single shot in. RRG protected with AA is one of most difficult stacks to take out.When the fake daddies are curtailed, we have failed. When their roller coaster tolerance is obliterated, their education funds are taken by Kazakhstani phishers, and their candy bars distributed between the Botswana youth gangs, we have succeeded.
- BIG DADDY. -
Your opinion of course and why we lose and win and learn
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Too bad they didn't also restore the original range on the lvl 2 RRG59/15/28
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