Economic rebalance! Changed production costs for ALL units.
In this update we’re going to have a look at one of the most fundamental aspects of Call of War: The Economy! More specifically, we are going to change production costs for all units in the game.
We are aiming for multiple effects with our changes:
- Economic choices, and what units are prioritized in production, matter more in the early game
- We want to shine a spotlight on higher level units, so we are simplifying the access to them
- Bigger focus on preserving and upgrading already existing units, rewarding long term strategic planning.
For a detailed, by the numbers breakdown of the changes, please head to the detailed Release Notes.
All balancing changes are now available on newly created maps, so go test them out!
We are going to deploy more frequent balance changes so that our best and brightest commanders can show off their skills, coming up with new strategies as the battlefield evolves. To make these balancing iterations a success, we are relying on your feedback. We have set up a dedicated feedback channel on Discord for everything balance related, so that you can make your voice be heard.
We are looking forward to hearing your stories from the battlefield, your thoughts on the changes or what your vision for future updates is!
Your Bytro Team