"Publish your Gold+WB usage" option

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    • "Publish your Gold+WB usage" option

      Not everyone wants to play with the new WarBonds. 30k gold a day is a large amount. The official newsletter says
      "Will you use your WarBonds or will you save them up for a rainy day?" However, WB usage is limited to speed-ups and espionage, so the main problem actually is how to spend enough of them. The optimal strategy is to actively seek ways to spend the WB (for example, reveal enemy's economy, find his most useful city and sabotage it, or find his planes and down the airfield). It does make the game more interesting but also very chaotic, as you are forced to constantly throw hostile things at your neighbors.

      You can also speed up research, but that still results in unnatural things. For example, if Idk what to do with WB, I'll use them to acquire 6 Axis medium tanks at the beginning of day 2. That's a very intrusive change to my gameplay: it speeds up my expansion so much that I can't compare myself with my old Day 2 expansion records (I didn't have WB back then). More importantly, it affects my neighbors. When ppl get crushed by my large army they sometimes accuse me of gold use, now I'll have an even stronger army with the 6MT. The game will just become so full of overpowered all-in strategies (or massive sabotage actions) that it will seem everyone is using gold.

      As a tryhard player who tries to be 100% efficient all the time, I'm aware that we're just a negligible minority of CoW players. Average players will pile up 50k of each resource and not use it, so it doesn't actually matter how much you give them, and I don't think they are too concerned about WB either.
      But some players have alliances and play AvA, where it's about strategy, you actually care about how well you perform, so your job is to invest everything as efficiently as you can.
      In this case, having WarBonds just forces you into more extreme/vicious strategies. So, if we have two alliances of old players who want to enjoy it the old way, they'd rather have a much lower limit on WB. Like, they'd use 4k a day on average.
      And I'm asking for a simple change: a "Display your Gold+WB usage in this round publicly" option. It should be hidden somewhere in the corner of your profile (the gameRound-specific one) so that players don't usually notice it. So long as few players are using it, no one will feel the obligation to turn it on. Those who donate alot to the game, will still be able to hide their gold use and avoid being judged by others (if that's how they like it). This change will only affect the players who choose to use it, for example in AvA everyone can agree to reveal their WB/gold use and only spend <4k daily on average. Even if someone (like me) uses it in regular public games, it won't really change anything (about the game's outcome), except that I won't be accused of heavy gold use.

      Also: it should not be possible to turn it on after day 1, so that if a golder is successful, he won't get "terrorized" by others asking him to "reveal your gold use or we will all invade you".

      I think altogether it's an easy-to-implement, non-intrusive change with no real effects on gameplay, except it allows for a bit more trust/friendship between players and gives them freedom to "turn WB off" (atleast in AvA). New features will always be annoying to some player, but if we let the player himself choose which features he plays with, every player can be happy. I don't know, I can only hope this change doesn't have any side effects. Given how simple it is in programming, it should be easy to cancel it, too.
      Bytro can also monitor how many % of active players in games have it on, and if it's (let's say) above 30% globally, put a limit on it. For example: you can only turn it on if the previous game - the one you most recently exited - you survived to the end. This way, if some honest players mock me for not revealing my WB use, I can give an innocent and humble explanation: "I didn't survive last game so now I can't turn it on, I need to survive this one." This way, even if over 30% active players reveal their WB use, golders are still (hopefully) not mocked for hiding it.
      And many honest players / true enjoyers will be thankful to Bytro for this, it will make the community more attractive and competitive, more people will stay for a longer time. And more good players doesn't destroy the experience of new players if done the right way! But I'd need another article worth of text for that :huh:

      Thanks for reading, anyway! :thumbup:
      If you have above 10k manpower, you're not investing properly. A good player never has many resources.

      Larger armies destroy enemies faster without taking damage from them.

      Build only: 1 military building in each city, airstrips, and recruiting stations to boost manpower.

      Minimize research, 2 unit types early, 6 types in late game. Upgrade old units, but: artillery lv1 to lv2 is a waste, only lv1 to lv4 is worth it.

      Enjoy :thumbup:

      Hornetkeeper
    • Your solution omits the advantages booster cards provide.

      It’s certainly an easy solution and it would eliminate the need for GOs to do gold/card checks in competitive games. Just with the time that would save their volunteers, if that was something Bytro would consider doing, I think they would have done it by now.
    • I don’t know much about tournaments or competitive games; but I know this- the company known as Bytro was sold, merged whichever, to a multinational corporation. They are going to make money PERIOD. First and formost. For that reason they do listen to there customers, but if they make a change that costs them money, no matter the roar from customers they will not let it affect their bottom line
      A smaller non corporate business structure may allow more room for balance but multi corp. nope, never, heads would roll, new people bought in with one and only one mandate- make a money tree.
      We as there customers have choices we can just put up with it, leave or keep playing get better, learn some of the many(so I’ve heard) tricks of the game. Sometimes it’s frustrating but if you’re an adult you should be able to handle it.
      Now back to my game
    • Delmarva pirate wrote:

      the company known as Bytro was sold, merged whichever, to a multinational corporation.
      oh, do you mean Stillfront Group? That's allegedly a project "to develop game studios and let them operate freely in a decentralized structure" Bytro joined this in 2013, CoW was released in 2017, so it's not like this corporation snatches a beautiful game and turns it into a money making machine. This corp helped develop CoW. I wonder how much effect they have on what decisions are made. It's true that 80% of games Stillfront owns are really dumb free online games (I just scrolled their website), and you can't develop those games, their concept is too primitive (it's like wanting to enhance chess, you just dont). Only 8-yo kids play those games. Possibly, Stillfront got used to this (acquiring games and not developing them) so yes, maybe the (initially well-intended) project is now just an industry for easy money. Sadly, that's how most well-intended projects end up anyway :huh:

      *Edit: some players also alleged that "Bytro needs more p2w because their families need more money to live", I've never noticed Bytro printing this out officially, but if it's true, then apparently Bytro is still managing CoW budget (not financing centrally from/to Stillfront budget).

      But did you actually mean Stillfront? I can't find any other mention, not even in the land registry, where it also says Bytro is under Stillfront Project, nothing else. Has anyone else heard about this? Bytro recently merged to a corporation??

      Delmarva pirate wrote:

      Sometimes it’s frustrating but if you’re an adult you should be able to handle it.
      No, we shall hit the computer and yell at it until it explodes ^^
      If you have above 10k manpower, you're not investing properly. A good player never has many resources.

      Larger armies destroy enemies faster without taking damage from them.

      Build only: 1 military building in each city, airstrips, and recruiting stations to boost manpower.

      Minimize research, 2 unit types early, 6 types in late game. Upgrade old units, but: artillery lv1 to lv2 is a waste, only lv1 to lv4 is worth it.

      Enjoy :thumbup:

      Hornetkeeper

      The post was edited 1 time, last by Hornetkeeper ().

    • Are there not enough experienced players willing to pay an entry fee to join games with NO gold/war bonds/boosters? The other option is to cap the gold usage/war bonds where eveyone has the same amount (not some outrageous amount but very limited so strategy becomes important in how it is used).
      Games with no gold/war bonds/boosters (lets say 20k gold to join or whatever is decided) would solve all the arguments of who's using gold and who isn't...and the games would be fair for all!! War Bonds is a step in the wrong direction and just gold in disguise. Heavy users of gold just got a free pass to use more gold...who needs strategy and skill when you can just wipe everyone out with gold/war bonds/boosters! A sad day indeed as I think this is a great game...but it is being ruined by gold/war bonds/boosters.

      The post was edited 1 time, last by WolverineM1076 ().

    • The core problem with all of these proposals (though well intentioned) is they all want to prohibit, limit, track, or report the spending of money to win games as if that were a bad thing. The game developer will never, ever agree to this view reality. To do so would alienate the players who spend money to keep the game profitable. Bytro is not going to spit paying customers in the face. It would make no sense. Any idea you think about, ask youself: Does this limit the spending of money or make it sound like a bad thing? Just think about that for a second before you go too far down the rabbit hole.

      The best thing you can do is minimize the things you don't like, whether it's gold use or multi-accounting or racist language, in YOUR gaming. There's very little you can do about how other players behave, except obvious rule violations, and sending money to Bytro is certainly not a rule violation :P

      So just take a breath. Exhale. Inhale back in. Exhale. And let it go.
    • I agree @z00mz00m we can throw as many toys out of the cot as we want there are some things that just will not change because we free grazers want it in a specific manner that will be suitable for us.
      Both Gold Buyers and Normal Players have the benefit now of WB and yes the Gold Buyers have the extra benefit of gold and WB, which I understand why most people are more angry with the War Bonds
    • The real goal here is to have an equal playing field. If gold is acceptable in a game just say it if not that is ok also. That way if you have made good decisions in your game by not using gold and are wining you won't be accused of false acquisitions. on the gold games people will use more gold because they know they aren't going to be hammered for its use. You would know what the exceptions are which would make the game more enjoyable for everyone