so, war bonds have been in game for a while now and mostly positive reviews from players.
but there have been players who notice problems, including me.
lets say (theoretically) a large country of 400 points attacks two active small countries that never expanded, so they each are still at 50 points.
all 3 countries are using war bonds to heal units etc.
the problem is: combined, the two smaller countries are generating twice as much war bonds than the large country, even tho the large country has 4 times more points than both the small countries combined.
so, my suggestion is to balance production of war bonds based on number of cities and provinces owned.
for each province you own, you would generate the following amount of war bonds per day:
also, the number of war bonds generated per day would not be affected by province morale.
going back to my previous example, lets say that the two small countries each have 5 cities and 20 rural provinces, so that makes 30,000 war bonds production per day, so 60,000 per day for the two countries combined.
and for the large country, (this gonna need some math)... 5 core cities plus 35 non core cities = 40 total cities *10 = 400 points, and lets say they have 20 core rural provinces and 20 *7 = 140 non core rural provinces. that gives them a generation of (5*5000) + (35*1250) + (20*500) + (140*125) = 25000 + 43750 + 10000 + 17500 which all adds up to 96250.
(tell me if i did the math wrong)
so, big country gets 96250 bonds per day, while the two small countries combined get 60,000 bonds per day.
seems reasonable, because the larger country gets more bonds, but not so much more that it makes it unfair.
what do you think?
but there have been players who notice problems, including me.
lets say (theoretically) a large country of 400 points attacks two active small countries that never expanded, so they each are still at 50 points.
all 3 countries are using war bonds to heal units etc.
the problem is: combined, the two smaller countries are generating twice as much war bonds than the large country, even tho the large country has 4 times more points than both the small countries combined.
so, my suggestion is to balance production of war bonds based on number of cities and provinces owned.
for each province you own, you would generate the following amount of war bonds per day:
- for each urban core province (city): 5,000 war bonds generated per day.
- for each non urban core province: 500 war bonds generated per day.
- for each urban non core province: 1,250 war bonds generated per day. (5,000 divided by 4)
- for each non urban non core province: 125 war bonds generated per day. (500 divided by 4)
also, the number of war bonds generated per day would not be affected by province morale.
going back to my previous example, lets say that the two small countries each have 5 cities and 20 rural provinces, so that makes 30,000 war bonds production per day, so 60,000 per day for the two countries combined.
and for the large country, (this gonna need some math)... 5 core cities plus 35 non core cities = 40 total cities *10 = 400 points, and lets say they have 20 core rural provinces and 20 *7 = 140 non core rural provinces. that gives them a generation of (5*5000) + (35*1250) + (20*500) + (140*125) = 25000 + 43750 + 10000 + 17500 which all adds up to 96250.
(tell me if i did the math wrong)
so, big country gets 96250 bonds per day, while the two small countries combined get 60,000 bonds per day.
seems reasonable, because the larger country gets more bonds, but not so much more that it makes it unfair.
what do you think?
Stay Sweet!