Map rebalance! The European map has received a major overhaul. Additionally, we are rolling out further balancing changes for War Bonds.
Most of us have started their journey in Call of War on the European Map, and many great battles have been fought on this all time classic. So what more reason could we need to make some key changes to this timeless battlefield, making sure it can be enjoyed well into the future!
The most striking change you’ll notice is the addition of major Rivers to the map. These create natural chokepoints all over the map, reshuffling the dynamics of troop movements and ideal placement of defensive positions. And even better, the new St Lawrence and Volga Rivers can be sailed by ships, allowing players to penetrate deep into the vast land masses at the edges of the map.
The other major change is the addition of Belarus as an NPC nation. This creates more neutral territory in central Europe. This gives the neighboring countries some much needed breathing room during the start of the map.
Further we changed the territory of the United Kingdom to be less spread out all over the map. For this reason we turned the territories of Bermuda and Melilla into new NPC nations.
We also made some important changes to the balancing of War Bonds. We received a lot of feedback about healing being overtuned, making it too easy to save units on the retreat from ranged attacks. Therefore we’ve increased the cost of healing these units that benefit the most from this tactic:
- Motorized Infantry
- Armored Cars
- Strategic Bombers
- Tactical Bombers
Further we also increased the cost of the Instant Spy Actions “Reveal Local Army” and “Country Information” by 50% to make these actions less efficient.
Finally we also reduced the amount of War Bonds available per gameday on the World at War and Free For All maps. This is a first test to see how a slower accumulation rate impacts gameplay. As always, the changes only apply to maps created after the update.
For a closer look at all the changes please check out the detailed Release Notes and share your feedback with us right here on the Forums and on our Discord Server.
Your Call of War Team