I am playing a 1939 Blitzkrieg map as the Soviet Union, and I am in a 1v1 duel with the UK, the only other active player left on the map. Today, I issued some orders that I found out were not actually done by the game.
First, this morning I had a single infantry attack a single UK paratrooper (ground) in a mountainous province, while my rocket artillery stack bombarded the paratrooper. I had used the delay clock to set the infantry to not reach the province center until my rarty stack fired at the paratrooper again. However, when I came back on a little later, I discovered that the game had not used my delay command and my infantry reached the city at their original destination time, before my rarty hit the paratrooper again. No big deal (I won the battle and my infantry didn't die) but this seems like a bug.
Then, I give unit production orders to two cities I captured from the UK today (both had a partially damaged L5 barracks) and the game said that the militias would be produced in about 6 hours. But when I logged on again tonight, I checked the cities, and the militias were not produced (the time should have been done by now) and there was no unit in the production window. I checked the newspaper and confirmed that the militia were not destroyed, they just simply weren't produced.
I'm about to win this game on the next day change, but if this was a more intense battle, bugs like this could be a heavy factor. By the way, no day change happened over the course of these bugs, so it can't be because of sabotage. I issued many other production, movement, etc. orders today, and it's weird that only these ones (or so I've noticed) did not happen.
First, this morning I had a single infantry attack a single UK paratrooper (ground) in a mountainous province, while my rocket artillery stack bombarded the paratrooper. I had used the delay clock to set the infantry to not reach the province center until my rarty stack fired at the paratrooper again. However, when I came back on a little later, I discovered that the game had not used my delay command and my infantry reached the city at their original destination time, before my rarty hit the paratrooper again. No big deal (I won the battle and my infantry didn't die) but this seems like a bug.
Then, I give unit production orders to two cities I captured from the UK today (both had a partially damaged L5 barracks) and the game said that the militias would be produced in about 6 hours. But when I logged on again tonight, I checked the cities, and the militias were not produced (the time should have been done by now) and there was no unit in the production window. I checked the newspaper and confirmed that the militia were not destroyed, they just simply weren't produced.
I'm about to win this game on the next day change, but if this was a more intense battle, bugs like this could be a heavy factor. By the way, no day change happened over the course of these bugs, so it can't be because of sabotage. I issued many other production, movement, etc. orders today, and it's weird that only these ones (or so I've noticed) did not happen.