I agree, cap should be raised to 100k or more.
Release Notes - 2025-01-28
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No I don't know when. I think after the dust settles and we have more insight how players behave with the new cap in place.
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You mean hopefully gold sales will go up..........
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rdy2rocknroll wrote:
You mean hopefully gold sales will go up..........
Game profile
I''m a Coptic Orthodox countryball/polcompball fan living in the UK and pretending to be General Lunaris (from DuckTales) for the sake of it
My brain died -
Until you add back Goods and Rare Resources, your updates are useless and won't bring people back, If you want to get ad money, then turn back around and remove this stupid reforged thing, and you'll see an increase in player activity, ad revenue and even people buying the monthly subscription. If not, we can conclude Bytro has a weird obsession in losing money...
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I completely agree! A 100k cap seems like a fair balance—high enough to allow meaningful contributions while preventing any one player from having too much influence. It would definitely help maintain a level playing field. Curious to hear what others think—do you all feel 100k is the sweet spot, or would a different cap be better?"
Would you like a more casual or detailed response? -
Jackyson wrote:
I completely agree! A 100k cap seems like a fair balance—high enough to allow meaningful contributions while preventing any one player from having too much influence. It would definitely help maintain a level playing field. Curious to hear what others think—do you all feel 100k is the sweet spot, or would a different cap be better?"
Would you like a more casual or detailed response?
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If you really want to level the playing field, increase the Gold price of WBsGame profile
I''m a Coptic Orthodox countryball/polcompball fan living in the UK and pretending to be General Lunaris (from DuckTales) for the sake of it
My brain died -
Well I thought of Warbonds as just another resource, except the only way a player could influence the hourly production rate was to get a premium account, while the production of other resources was controlled by building, so why any cap at all, some say undue influence? even though all basically get the same amount, why not put a cap on all resources to make it more fair to compete against those who do a better job of resource production/ utilization and while you are at it how about a cap on the total number of troops you can produce. Oh wait that may reduce the utility of gold just like warbonds did.....
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1.The aircraft carrier is easily attacked when moving with other ships,which gonna make a great loss of aircrafts.We can make the location of different ships more precise,like the photo attached to the blog.By add this mechanism,if the moving fleet is attacked either in the front or in the rear,all the battleships(if the attacker is submarine,we use destroyers)gather together to fight with the attacker.The middle ship(like aircraft carrier) and aircrafts won't lose health,unless the front and rear ships are completely destroyed.
2.The planes on the aircraft carrier can't patrol around the moving fleet automatically.I think there can be a choice to patrol around the fleet.
3.If the airport province is captured by enemy, all the aircrafts will soon become aircraft transport, which is vulnerable.So there should be a mechanism that is when any province next to the airport province is captured by enemy, the planes can automatically move to the nearest airport,or the safest airport(decided by AI).Surely it depends on the player's choice. -
Northernking11 wrote:
So, i'm just wondering where we are at with the whole war bonds limit fiasco? I've seen a few responses that the limit will be raised but no actual discussion from administration as to why they are limiting the bonds, what they hope to accomplish by doing it, or anyone asking what the community thinks about it. Seems like the overwhelming majority thinks it's a bad move but here we still are.
And since i'm asking, why can't Bytro do anything about the multi accounting. It's never ending and when it is reported they do seem to find and close accounts. So, why does this crap even have to be reported. Why doesn't Bytro just police their own community? Reporting it is simply a waste of time because the response time does nothing for the players reporting it. I mean at least when we were able to save our bonds we had some chance of responding to multi accounting. Now the only option we have is to hold our hands on our as..s and pray.
I mean seriously, the whole restriction on war bonds is laughable. If you're going to have the bonds we as players should be able to use them at our discretion. And having a limit on them basically negates their entire purpose. Seems like just another typical day in COW! 1 step forward and 2 steps back. We reward and do nothing about the cheaters and hamstring the legit players so they are no longer viable in the game.
Anyone with half a brain in their head can see that 98% of your community is totally against the war bond restriction. But yet here we are. And again, I ask, why did you even introduce war bonds if all you were going to do is then take them away? And if you now don't want us to have the bonds, why don't you just get rid of them. It's like you don't want to admit you never should have introduced then in the 1st place. Even though i think most players thought the bonds were the best thing you have done to improve the game.
So, please tell all of us, who exactly persuaded you to limit the war bonds? And where can we send them a new supply of diapers? Because they obviously need them and I'm sure most COW players would be happy to contribute to their ongoing resupply.
This is like the biggest JOKE in the gaming industry. Bytro limits the bonds and when asked about the limit on day 1 of them being limited, the response you give is.... the limit is going to be raised. LOL. So, you're telling us that before you even limited them, you're planning to raise the limit. Bahahahaha! You can't even make this BS up! What are you guys smoking and where can I get some?
The sad reality is, I'll probably get a response to my question about the smoke but nothing else in here will be addressed. Well do yourselves and your community a huge favor. If you're not going to respond in depth to the serious matters being discussed here, please don't waste anyone's time, mine or yours, responding to the joking aspects. It's just going to make you look like bigger fools and no one will appreciate it.
"But NO, we can't do ANYTHING to curtail the whales! NO!"
In hindsight, the warbonds cap should be raised. -
Phillip Bosley wrote:
If you're going to implement a cap, you need to make it applicable to EVERYONE, yes that includes the whales.
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Luka wrote:
CrazyShapiro wrote:
yep, you are right, 100k probably would’ve been a better cap for War Bonds in general.
in fact, they nerfed the game more for me because of the new update and now I can’t even attack my opponents anymore. They REALLY nerfed the game mechanics.
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