I caught a stack of 45 troops of all sorts of types traveling from Rhodes back to Turkey, I sent 2 subs and thought I was pretty awesome for catching such a huge stack of troops with no naval escort. I was very surprised when my subs engaged them and immediately took about 45% damage, at the same time only killing 1 out of 45 and leaving the rest at 93%.
My surprise arises because not a single one of the units that I was fighting showed a stat that could hurt subs. Not only does this not make sense in the stats it is also not very realistic. Convoys are not equipped to fight subs, that is exactly what makes subs so dangerous. Before someone tries to say "they have deck guns" watch this video and learn a little bit about the physics of a bullet hitting water.
Developers, please make sure that a units stats actually work the same way that they are displayed. Please try and make the behavior of units consistent with the way that unit could act in real life.
My surprise arises because not a single one of the units that I was fighting showed a stat that could hurt subs. Not only does this not make sense in the stats it is also not very realistic. Convoys are not equipped to fight subs, that is exactly what makes subs so dangerous. Before someone tries to say "they have deck guns" watch this video and learn a little bit about the physics of a bullet hitting water.
Developers, please make sure that a units stats actually work the same way that they are displayed. Please try and make the behavior of units consistent with the way that unit could act in real life.