This NEW thread was the appropriate place to put this "Suggestions/Criticisms".
OK, so WHY OH WHY is the artillery so weak on naval bombardment?
And, as if that were bad enough, it starts at 0.3 on Level 1 and doesn't go up with each level...not even a little bit.
And, as bad as THAT was, the lower three levels are 0.3 while the upper two levels are 0.2.
I don't like to use bad language but...WTF?!?
It should be this:
Level 1 ... 0.3
Level 2 ... 0.4
Level 3 ... 0.6
Level 4 ... 0.8
Level 5 ... 1.0
That seems like a more reasonable strength progression rather than actually getting worse.
OK, so WHY OH WHY is the artillery so weak on naval bombardment?
And, as if that were bad enough, it starts at 0.3 on Level 1 and doesn't go up with each level...not even a little bit.
And, as bad as THAT was, the lower three levels are 0.3 while the upper two levels are 0.2.
I don't like to use bad language but...WTF?!?
It should be this:
Level 1 ... 0.3
Level 2 ... 0.4
Level 3 ... 0.6
Level 4 ... 0.8
Level 5 ... 1.0
That seems like a more reasonable strength progression rather than actually getting worse.
It seemed like such a waste to destroy an entire battle station just to eliminate one man. But Charlie knew that it was the only way to ensure the absolute and total destruction of Quasi-duck, once and for all.
The saying, "beating them into submission until payday", is just golden...pun intended.
R.I.P. Snickers
The saying, "beating them into submission until payday", is just golden...pun intended.
R.I.P. Snickers