Generals,
High command transmitted a message. There were important changes on the battlefield, plus an entire new combat scenario opened. Please execute the necessary strategic adjustments so that our campaign proceeds as planned.
Europe - Clash of Nations - 22 Players
A new scenario is available for 22 generals to trail their strengths within the same territory as the existing map. Nations are evenly balanced, but tighter together resulting in a charged and more intensive mood.
Attached are all the details:
-Release of an entire new map: Europe for 22 players.
-Implementation of new map design and game graphics.
-Improvement of the resource balancing for the 10 player map Europe1932.
-Units which are embarking or disembarking are now vulnerable to both land and sea damage.
-Units which are changing sides after a revolt now have the same level that was already researched by the new owner.
-Rocket attacks now get an own article in the newspaper.
-Reduced the ranking points for cheap level 1 buildings.
-Normalized the ranking points for units (increased points for cheap units, reduced points for expensive units).
-Fixed a bug where armies could not be unified.
-Fixed a bug where diplomatic conversations did not update.
-Fixed a bug where the layout of the espionage list was broken.
-Improvement of server processes.
High command wishes to hear your opinion on the matter and reads all incoming reports to make more improvements in the future.
High command transmitted a message. There were important changes on the battlefield, plus an entire new combat scenario opened. Please execute the necessary strategic adjustments so that our campaign proceeds as planned.
Europe - Clash of Nations - 22 Players
A new scenario is available for 22 generals to trail their strengths within the same territory as the existing map. Nations are evenly balanced, but tighter together resulting in a charged and more intensive mood.
Attached are all the details:
-Release of an entire new map: Europe for 22 players.
-Implementation of new map design and game graphics.
-Improvement of the resource balancing for the 10 player map Europe1932.
-Units which are embarking or disembarking are now vulnerable to both land and sea damage.
-Units which are changing sides after a revolt now have the same level that was already researched by the new owner.
-Rocket attacks now get an own article in the newspaper.
-Reduced the ranking points for cheap level 1 buildings.
-Normalized the ranking points for units (increased points for cheap units, reduced points for expensive units).
-Fixed a bug where armies could not be unified.
-Fixed a bug where diplomatic conversations did not update.
-Fixed a bug where the layout of the espionage list was broken.
-Improvement of server processes.
High command wishes to hear your opinion on the matter and reads all incoming reports to make more improvements in the future.