Do AI countries play by the same rules as human players?

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    • Do AI countries play by the same rules as human players?

      Over the last six months, I have witnessed several things that have made me question whether AI countries are playing by the same rules as human players. Now, with the introduction of the new "elite" units that can only be achieved by the accumulation of multiple "blueprints" from air drop crates, I'm pretty certain that something rather odd is going on. Can anyone explain how AI countries that have never occupied an enemy province are producing "elite" fighter/interceptors, elite militia, and elite infantry (to date, the specific elite unit types I have personally observed being used by AI countries)? If AI countries are not playing by the same rules as human players with respect to blueprints and elite units, what other rules are AI countries permitted to circumvent? I am the only COW player who has a problem with this?
    • MontanaBB wrote:

      ..
      Can anyone explain how AI countries that have never occupied an enemy province are producing "elite" fighter/interceptors, elite militia, and elite infantry...
      ..
      >> Read here the COW-NEWS from Jun 29th 2016 <<

      "The crates only appear in 22 players, 100 players and pacific maps.
      When you create a new game you can enable or disable the crate feature."
      >> Crates can only be found on "new" cards, opened after release of the crates.

      "These blueprints are a meta-feature relevant for all your active and future games."
      >> Blueprints respectively the Elite-Units can also be used on already existing cards.

      Figuratively also "AI-Players" are active at several cards.

      Imaginarily some of the most active "AI-Players" meanwhile have the one or other blueprint completed.
      Logical thing insofar.

      And, because the AI plays nor worse than a newbie, it's quite good that so AI countries become a little stronger. :thumbup:
      Better yet, of course, in the crates for the AI also would be a couple of battle plans. ;)

      But, by the way, also in my opinion the crates are basically nonsense
      . :thumbdown:

      Browser games are an ingenious business idea to lure out money ..
      ..... >> more or less cleverly camouflaged as a real game <<
      .... .. so beware of caltrops, spring-guns and booby traps. :00008185:
      Warning! Texts above this signature may contain traces of irony! :D

      The post was edited 4 times, last by Restrisiko ().