Hello comrades, once again TB here trying to convince you the navy in this game needs expanding.
Today, I'm here to talk to you about something which I feel needs to be implemented due common sense and general game feel.
We have Nuclear BB, CVN and subs: and you know what, i feel like something else should be there. The Guided Missile destroyer.
"But Tank buster, that class of destroyer is fairly new, its not ww2!" Oh sweet child, the Kirov-II class cruiser is neither a Nuclear battleship* or WW2 vintage- but we still have it.
Frankly, the Guided missile destroyer would be the counter to the Nuclear Sub: i can't see a high tech sub being chanced down a WW2 vintage destroyer which has no upgrades and still considers cannons its primary weapon.
In a nut shell:
The Destroyer will be in the secret tree, with the same unlock criteria as the rest of its 'nuclear' class, but with a slight change: it will require lvl 4 missiles and lvl 6 destroyers.
It will be faster than its usual counter part and have better damage, and for the sake of game play, use a similar model but with slight additions of missile tubes- its attack animation will remain the same as well.
Ships which would fit the class:
Farragut Class (Allies 1950s)
Kotlin class (USSR, 1950s)
Amatsukaze class (IJN, 1960s vintage)
Hamburg Class (Axis, 1960s vintage, later upgraded with missiles: in service with west Germany)
Lutjens class( Axis, 1950s vinatge. Basically a Charles F. Adams class guided missile destroyer, but with some added Germany goodies. 1950s vintage)
I put two German classes in because I couldn't decide fully on what I want, and if the French and British get implemented, they have their own classes ready.
So, as usual, pick it apart and tell me we shouldn't dive into the early cold war....you know, not that we haven't anyway.
*-However, it is considered a 'battle-cruiser' and is the largest non-CVN ship afloat, if I remember right.
Today, I'm here to talk to you about something which I feel needs to be implemented due common sense and general game feel.
We have Nuclear BB, CVN and subs: and you know what, i feel like something else should be there. The Guided Missile destroyer.
"But Tank buster, that class of destroyer is fairly new, its not ww2!" Oh sweet child, the Kirov-II class cruiser is neither a Nuclear battleship* or WW2 vintage- but we still have it.
Frankly, the Guided missile destroyer would be the counter to the Nuclear Sub: i can't see a high tech sub being chanced down a WW2 vintage destroyer which has no upgrades and still considers cannons its primary weapon.
In a nut shell:
The Destroyer will be in the secret tree, with the same unlock criteria as the rest of its 'nuclear' class, but with a slight change: it will require lvl 4 missiles and lvl 6 destroyers.
It will be faster than its usual counter part and have better damage, and for the sake of game play, use a similar model but with slight additions of missile tubes- its attack animation will remain the same as well.
Ships which would fit the class:
Farragut Class (Allies 1950s)
Kotlin class (USSR, 1950s)
Amatsukaze class (IJN, 1960s vintage)
Hamburg Class (Axis, 1960s vintage, later upgraded with missiles: in service with west Germany)
Lutjens class( Axis, 1950s vinatge. Basically a Charles F. Adams class guided missile destroyer, but with some added Germany goodies. 1950s vintage)
I put two German classes in because I couldn't decide fully on what I want, and if the French and British get implemented, they have their own classes ready.
So, as usual, pick it apart and tell me we shouldn't dive into the early cold war....you know, not that we haven't anyway.
*-However, it is considered a 'battle-cruiser' and is the largest non-CVN ship afloat, if I remember right.
"If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01