Mc_Johnsen wrote:
The late game: Clash of Alliances #1 ended up like that: One team somewhere in Asia tookover all of Africa, Asia, Oceania and Africa bc the teams there were mostly inactive. Meanwhile in America, 30+day long trenchwar between North and South. I dont want to say that the trenchwar was that bad, it was more the fact that one team could take over the rest of the world so easily! [Less teams going inactive would be great]
So, for those who don't like reading a lot of text, only real active battles that we fought were in old world, while Americas were just a quick sweep. It is true that some teams go inactive, officially or not, but that didn't affect that game too much compared to the way how we played against all teams we met. Your team also tried kept accusing us for breaking some of the rules which was a complete ignoranance, which really didn't do anything good for your reputation. My guess is that you just couldn't take the loss with dignity.