As previously proposed on Supremacy1914, this game needs Coastal Defences.
Even more so with every province having a entry way coming from the Sea.
Coastal defences should do the following:
could provide
Now it can take days to build Factories and ultimately set up artillery - even for players joining in Late.
This idea is based off of basic WW2 coastal defences idea, such as the Atlantic wall, and Channel Islands defences.
Here are some rough examples of image(s) of a Coastal forts for Call of War :
Even more so with every province having a entry way coming from the Sea.
Coastal defences should do the following:
- Either Cause a Morale Drop
- Slow enemy troops / Invasions Significantly
- Slow enemy troops AND decrease morale
- Block entry at Level 5 Coastal defences.
could provide
- Morale boost for the Province
- Morale boost for the Units stationed AT the city, or if you wish, at the Coastal fort itself. ( Separate entity )
- At level 5 provide very weak coastal artillery defence against ship long range bombardment, and weak AA defences.
Now it can take days to build Factories and ultimately set up artillery - even for players joining in Late.
This idea is based off of basic WW2 coastal defences idea, such as the Atlantic wall, and Channel Islands defences.
Here are some rough examples of image(s) of a Coastal forts for Call of War :
The post was edited 1 time, last by Bionoman ().