The units in game look odd. In the sense of they are not animated. Planes and vehicles don't have rotating rotors or wheels.
( In conjunction with the previous post about Coastal Defences - Can you imagine animated coastal guns firing while enemy ship entity enters range )
...
While making custom animations for each unit places more workload on the staff, it WOULD be nice to have looping animations when it comes to units. ( it would also look more appealing ).
Like fighter planes having their engine rotors rotate, or units engaged in combat - Firing their guns at each other.
Or 2 Infantry units fighting each other, having weapons pointed at each other shooting.
> I do 3D animation and photoshop and 3ds max and FumeFx, that cant be hard to do.
If the artists demand a large price, well ... I would do it for Free.
Since the staff made Smoke animations and Explosion animations from Artillery, why not add more!??
Examples:
Just look How lively this pictures are!
( In conjunction with the previous post about Coastal Defences - Can you imagine animated coastal guns firing while enemy ship entity enters range )
...
While making custom animations for each unit places more workload on the staff, it WOULD be nice to have looping animations when it comes to units. ( it would also look more appealing ).
Like fighter planes having their engine rotors rotate, or units engaged in combat - Firing their guns at each other.
Or 2 Infantry units fighting each other, having weapons pointed at each other shooting.
> I do 3D animation and photoshop and 3ds max and FumeFx, that cant be hard to do.
If the artists demand a large price, well ... I would do it for Free.
Since the staff made Smoke animations and Explosion animations from Artillery, why not add more!??
Examples:
Just look How lively this pictures are!
The post was edited 14 times, last by Bionoman ().