In a few matches now, the situation has arisen where I have had to backstab loyal allies to be able to win the game. There have also been cases where I have been unable to declare war on a hostile coalition, in defence of an ally, because of the Morale Penalty on my provinces.
As such, I propose the following:
A coalition, consisting of up to 25 players, if in control of 100% of the victory points in a match, can win collectively and share the gold reward proportionally. This would eliminate matches ending with painful betrayals of allies.
Secondly, there would be an option to declare war on an entire coalition, an action which would carry a -10 morale penalty on all provinces, as to allow coalitions to respond in a more active manner to aggression against them, free of the burden of overly-hefty morale penalties stemming from declaring war on so many countries.
As such, I propose the following:
A coalition, consisting of up to 25 players, if in control of 100% of the victory points in a match, can win collectively and share the gold reward proportionally. This would eliminate matches ending with painful betrayals of allies.
Secondly, there would be an option to declare war on an entire coalition, an action which would carry a -10 morale penalty on all provinces, as to allow coalitions to respond in a more active manner to aggression against them, free of the burden of overly-hefty morale penalties stemming from declaring war on so many countries.