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    Dear generals,

    with today’s update we will release a bunch of mobile improvements and also some nice features that will make your game experience even better.
    • We redesigned the game list to separate the system generated games from the custom games. A silver star in front of the game titles marks the system generated games.
    • You are now able to receive an achievement for winning the America 1942: Homefront Map
    • The Coalition Power Index was brought back to life and can be found in the newspaper.
    • We fixed a bug that made the province administration list jump back to the top.
    • Uploading an image once to a newspaper article and writing another article would add the same image again. This has been fixed.
    For mobile:

    If you haven’t tried our mobile Call of War yet, you definitely should. Today we released a lot of improvements and thanks to everyone, who keeps providing feedback!
    • You will be able to use different options in the new settings menu at the bottom right, such as displaying morale and also switching back to the desktop version. Additionally we removed the ‘Switch to Desktop’ button from the loading screen.
    • The ‘Back’ button of your browser won’t close your games anymore.
    • Games will now open in full screen by default (this can also be changed in the settings menu).
    • Every premium action provides feedback in form of a floating tool tip.
    • The default settings for different map zoom modes were optimized for more clarity. For example: Province names are now only written on urban provinces and different zoom settings will provide different information on the map.
    • You will now be able to see the blueprint requirements in the research details. Additionally you can now easily buy blueprints on mobile as well.
    • The unit tool tip of an army will now show the accumulated upkeep of all units of that type in that army
    • We increased the time until the lasso tool for multi army selection shows up in order to make it easier to scroll the map
    We hope you like today’s update. As usual feel free to give us feedback in the forums and let us know which other improvements you would like to see.

    Best of Luck, Your Call of War Team
  • Dear generals,

    we are happy to announce a big surprise for our end-game strategists: With today’s update you will be able to buy blueprints with Gold to unlock the elite units in the research panel. Buy them either directly in your research tab or in the blueprints overview in the statistics window. The price for each blueprint will be visible in the tool tip. The costs vary depending on how many blueprints of that type you already possess. Supply crates will contain only resources if you already own all the blueprints.

    Besides that we have the following changes and improvements for you:
    • We fixed a bug that made the market jump when you tried to close it, which could result in accidentally spending Gold for oil.
    • Sometimes, targeting provinces with an army command was not possible when targets were too close to each other (line snaps to wrong province). This has been improved by reducing the snap radius from 15 to 10 pixels.
    • The coalition power index did not show in newspaper anymore. This was fixed.
    • You are now able to see when your High Command expires by checking the date on the top left of your ingame screen.

    For mobile:

    • The province list now supports the multi-province selection. Simply tap on all provinces you want to select.
    • We improved the province / army bar. They now show relation status of other players as well as whether he is an AI country or inactive. Also tapping the flag will open the entry in the diplomacy list. Additional province morale is shown, including the percentage value.
    • Also, awards and promotions now give popups.

    For our mobile Frontline Pioneers: Tomorrow we will release a new version of the army command menu to beta. We encourage you to test it. Please use the following thread for feedback and discussion, which you can find here.


    We hope you like this update,
    Your Call of War Team
  • Dear Generals,

    every map and every player requires a different strategy. But how are you supposed to know which approach to take? For this reason we will give every country that can be picked by a player an additional airport and an Interceptor as a starting unit, which are placed in an urban province in the middle of the respective country. This change will only affect newly created games and only non-historical maps. Reason for this change is the limited amount of action players can do in the first 24 hours of a game round. You will now have more possibilities to interact with the game and gather information. Planning and strategizing becomes more easy and interesting.

    Additionally, we fixed the patrolling behavior of airplanes. As stated in our last update, planes will not declare war to the other country if you redirect the plane within their first 15 minutes of patrolling and before the plane does damage. This allows you to still scout with your airplanes and redirect them to safety.

    Here is the full list of changes:
    • Every country that can be selected by a player will now have an airport and Interceptor available. This will only affect newly created, non-historical maps .
    • Planes will no longer trigger war at the beginning of their patrolling timer. Damage will be applied after 15 minutes of patrolling, which will then trigger war with the other country.
    • Translations in the statistics tab were not correct. This has been fixed.
    • In some cases provinces disappeared from the province list when the player had too many provinces and opened the construction/production panel.
    • Players that get banned for 24h in the chat will have all their prior messages removed.

    For mobile:
    • We introduced a confirmation button for some Gold actions.
    • The game list can now load more games by scrolling down and you will be able to search for games.
    • The research now shows the current day and lists the day requirements.
    • The button to switch between games and home screen is now visible at all times.
    • The behavior of the country chooser has been improved.
    • It is easier now to click through the different resources in the storage overview.
    • Additionally the resource bar shows negative production in a different color.
    • Also we are currently working on the first refinement of giving army commands, so stay tuned.

    We hope you like those changes, please give us feedback in the forum.
    Your Call of War Team
  • Dear Generals,


    an exciting week lies behind us. The mobile version of Call of War is live and we still welcome everyone to try it out. With your reports and feedback we will keep improving Call of War. This week we already have some of those fixes and improvements ready for you.


    Here is a list with all bug fixes and improvements:


    • The espionage screen was blank for some players, this issue is fixed.
    • The search field would stop searching after a few letters, this has been fixed.
    • The region filter for the 100 player map is working again.
    • The game list didn’t update, when moving games to the archive, this has been fixed.
    • A pop-up appeared when trying to enter a password protected alliance match without being asked for a password, this has also been fixed.
    • The High Command feature ‘advanced filter’ in the province administration is working properly again.
    • The delay was broken and made units arrive at different times, this has been fixed.
    Additionally you will now be able to send even more specific bug reports by choosing between several ‘Request Types’, which will make it easier for us to identify problems and bugs.


    For mobile:


    • The progress bar in the province list was misplaced, this has been fixed.
    • Fixed broken chat scrolling behavior.
    • Research connections were misplaced and also research icons have been improved.
    Please also keep checking your inbox, since we keep sending out invites to our Secret Mobile Test Taskforce on Discord.


    Good luck and have fun,
    Your Call of War Team
  • Dear Generals,

    the time has finally come to introduce all our troops to the art of mobile warfare. From today on, the fully revamped mobile client for Call of War will be available to all players. During the open beta you will be able to switch between the mobile and desktop version by using the button added to the loading screen. Simply direct your mobile browser to callofwar.com and try it out now.

    To celebrate the release and help you get accustomed to the new interface we have prepared a quick info sheet showing the most notable improvements to the client. Make sure to check it out here and ready yourselves for the upcoming battles! Please report any errors (especially visual and language-related issues) by filing an in-game bug report or posting to the forum. We are eager to hear your thoughts!

    Your Call of War Team