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I'm late to the thread lol. But I think this would be hard, considering that many players stack their units into mega divisions 10+. To be successful, they would really have to penalize players for using 10+ stacks. Think sparta and the 300. If you attack someone with 30 plus units past the 10 unit structure; then the defending army should get a specific terrain and organizational bonus. A real army in of itself may consist of 18 divisions, so as it sits now the game is more suited to that. Inst…
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I play on and off, but does anyone feel the pace of the game with recent updates is a bit to fast? I'm just curious to know your thoughts. I liked the pace of the older games, and felt like I didn't have to check on my armies, country and resources as much. But build time is extremely faster now, and feel's more like a scramble than a build up. What do you all think?