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Release Notes - 2024-04-09
OutOfIdeasX - - News
PostQuote from freezy: “FYI: We realized there is an issue with the supposed terrain change of the Tank Destroyer. It was supposed to get a 25% strength buff in plains, and have their 25% strength buff in Urbans removed, but sadly this change did not make it to the game yet. So it will be included in a later update then. ” Yeah I saw that and was pretty confused. Just buff my beloved tank destroyers to 50% buff in plains - no one will notice, and I won't tell anyone
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Release Notes - 2024-04-09
OutOfIdeasX - - News
PostI like the rebalancing overall - its a step in the right direction. The stealth nerf on the TD's is too harsh in my opinion tho. 25% more power on plains is not enough. Why don't you grant them a 50% powerup (like all the other tanks) to be a good counter on this terrain? Lets see how the commando/paratrooper buff works out. I somehow have a feeling that this isn't enough. PS: There might be a mistake in the patch notes regarding tank destroyers.
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As we all know, it's not always easy to identify airfields and infrastructure on the (especially when zoomed out) map. A map filter could help with that. Infrastructure could use the same color-code as the boostercard levels and airfields a little icon, that does not disappear when you zoom out.
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Quote from SamPGS_17: “Quote from OutOfIdeasX: “Yes. I have also seen this behavior. The bomber range has to include the city center for the stratbomber-patrol to hit buildings/morale. ” Yes, it seems to be that why. My question was whether it’s intentional or not? ” Only a Dev will be able to answer that, I guess.