Yes I think they should flip to active teams, respectively on the red or blue team so as not to punish the active team members. My suggestions was for the team up 50/50 games were it is red vs blue.
The team up 50 v. 50 games are fun on the world map but the biggest flaw is that it all comes down to which side has more players that stay active. IMO that takes a ton of stratagy out of the game as you can have a number of people playing and participating but be outgunned simply because the other side has more actives. Potential solution: Once a player goes 'inactive' all of their remaining territory 'flips' to an active player. Similar to how morale 'flips' territories to different players, i…
I have a game where a users has been violating terms of use discouraging gold (among other crazy rants). I've reported about 5 different instances and it has been more than 72 hrs? Just checking to see who is reviewing those?
Interesting point. It is a province that both I and the enemy have right of way. Therefore neither of us own the province. That's an interesting game suggestion to make. Seems like the unit while on the ground should go to convoy if no other units are defending it.
Is it standard now that aircraft (interceptors) remain in 'air' armor class even while grounded and being attacked. This interceptor below has taken out two tanks. Is this a bug or intentional? I thought they used to go to ground units once attacked on the ground? See pic attached
Thank you for unlocking my account Wise Oden did yesterday and acknowledged that there is a known bug/issue with the COW system banning accounts even though there is NO multi-account. Again thanks you but don't assume that because this is happening it is the users with a multi account.
My account is also now banned for the second time in two days. You acknowledged the error yesterday and now you did it again. PLEASE UNLOCK MY ACCOUNT. This is impacting my ability to play in my games!! tjwood78
Thank you for the reply, and I hear you. To play devils advocate the SM-62 Snark Rocket wasn't produced and used until 1958-1960 en.wikipedia.org/wiki/SM-62_Snark
Might have been posted before but it would be great for nuclear subs to be able to carry and launch nuke's. Would add a whole new element to countries that become nuclear powers. 2/3 of the 'triad are already in the game with bombers and rockets, why not add the third in subs?
Is anyone else havign issues with the zoom feature getting stuck at highest level? I've tried from different browsers and always same issue. Screen zooms in automatically then gets stuck?
Any updates from the mods on this? It has been a month since those of us who are following this thread have been able to use rockets or nuke rockets. I am also seeing a lot of threads about nuke bombers being disabled before easily or doing no damage and wonder if it is the same general bug somehow? Been going on for over a month now and it definitely alters the game....
Question I had 2 lvl 3 interceptors patrolling. I saw 10 lvl 2 enemy interceptors approaching me (their attack range said 2minutes away. Being out muscled I turned to head away from them to an airport out of their range. The clock kept ticking though and they caught me. The angle of their attack seemed to be at my 7 (or almost directly behind me. 1. My interceptors being a level up should have been faster how did they catch me? 2. When attack is selected does pursuit not matter? They will catch …