... Yes, I'm making a new thread. Now, before you go ahead and select the no button on the poll, could you please listen to the suggestion, and hear me out? This is being made, partially because the previous thread has kinda went out(not really...), but also because this specific idea is also quite a bit different, and really needs it's own thread(I think. If it gets taken down, I will respect that and move it over to the other one instead. I have the entire thing copied just in case.).
After some weird stuff happened on chat about a week ago, late at night where I was, the topic was changed to paratroopers. The role of paratroopers in WWII was very limited, and the only two operations which actually used paratroopers in significant numbers, Operation Market Garden and Operation Normandy(D-day), were either complete failures, or succeeded only because of the lack of defenses in general(air defenses in particular) in France, allowing the successful deployment of airborne into enemy territory, and due to it being backed up by an entire army of regular units at the front lines. But those are usually not the ones everyone remembers them for. It was the ones that deployed only a company of troops at most, that are remembered most. The attack on the heavy water treatment plant at Vemork, Operation Gunnerside, being one of those few. They never held land, or for that matter engaged enemy troops in any manner, but destroyed vital industry needed for the German war effort.
With that in mind, I'm not going to mention the holding land bit... It's unrealistic at best for most uses of paratroopers, and you aren't deploying an entire regiment or brigade out of wing of transport planes... Besides, it's been covered enough already. However, what about using them for what they are usually used for: sabotage of industry and military installations? Essentially, making them specialized military spies, aiming to destroy large portions of the enemies industry and buildings, rather than do a few other, different, random, and unspecialized tasks, such as gaining intel on enemy armies, prolonging unit production, or lowering the morale of the province.
The paratroopers would be launched via the espionage tab(mostly because there is nowhere better to put it without making them physical units). Now, it does have some requirements to be used:
But this would give something else to do with your large amounts of resources, late in the game, and greatly encourages cheap or quickly produced units to protect your provinces from para spam, and would indirectly make planes more balanced, due to the amount of AA you will need to protect your provinces anyway.
After some weird stuff happened on chat about a week ago, late at night where I was, the topic was changed to paratroopers. The role of paratroopers in WWII was very limited, and the only two operations which actually used paratroopers in significant numbers, Operation Market Garden and Operation Normandy(D-day), were either complete failures, or succeeded only because of the lack of defenses in general(air defenses in particular) in France, allowing the successful deployment of airborne into enemy territory, and due to it being backed up by an entire army of regular units at the front lines. But those are usually not the ones everyone remembers them for. It was the ones that deployed only a company of troops at most, that are remembered most. The attack on the heavy water treatment plant at Vemork, Operation Gunnerside, being one of those few. They never held land, or for that matter engaged enemy troops in any manner, but destroyed vital industry needed for the German war effort.
With that in mind, I'm not going to mention the holding land bit... It's unrealistic at best for most uses of paratroopers, and you aren't deploying an entire regiment or brigade out of wing of transport planes... Besides, it's been covered enough already. However, what about using them for what they are usually used for: sabotage of industry and military installations? Essentially, making them specialized military spies, aiming to destroy large portions of the enemies industry and buildings, rather than do a few other, different, random, and unspecialized tasks, such as gaining intel on enemy armies, prolonging unit production, or lowering the morale of the province.
The paratroopers would be launched via the espionage tab(mostly because there is nowhere better to put it without making them physical units). Now, it does have some requirements to be used:
- You need an airport to launch them from(... Kinda obvious, this one). The higher the level of airport, the larger the raid can be and the more damage it can do all at once. Or, as is more likely to be the case, damage will remain constant across the levels of airport, with higher level airports instead increasing the range you can attack from.
- You need to fund the paratroopers. They won't be cheap. They will require supplies, food, some manpower(like 100?), funds, and a small amount of rare materials(probably going to be similar to the Commando, so like 400-600).
- You will probably need to research paratroopers first... They will be an extension of Commandos, as that is the role they would fill in.
- Select a province for them to drop into, and wait for the chaos.
But this would give something else to do with your large amounts of resources, late in the game, and greatly encourages cheap or quickly produced units to protect your provinces from para spam, and would indirectly make planes more balanced, due to the amount of AA you will need to protect your provinces anyway.
The post was edited 1 time, last by NovaTopaz ().