I wanted to give a simple model of how to build a hospital but it seems that because it wasn’t enought creative the comments werent the best…
so I will complicate thinks to a certain extent
I already tried to pressent a simpler idea but it wasnt welcomed, specially by a player named OneNutsSquirrel,
I hope this article convinces him as well or at list, entretein
the most general types of hospitals in the IIWW were:
Convalescent Camps
they were located relatively near the front and were an important part of the Hospital Center. They taked care of patients who were in a condicion almost perfect to return to duty but that still needed time to be in perfect conditions
This camps were normally able to accomodate 1/5 of a normal hospitals capacity
Convalencesnt Hospitals
they took care of patients that were in a worser condition than the patients of the convalenscent camps but that could go back to duty by the time set by the Theater Surgeon (120 to 180 days), and who required little or no medical treatment other than observation and rehabilitation. The Hospital received its patients from the Evacuation Hospitals and Clearing Stations, and subsequently transferred them to a Replacement Center or returned them to an Evacuation Hospital. Normal capacity was 3,000 patients, but if necessary, installations could be expanded to accommodate 5,000 patients for a short period.
Evacuation Hospitals
were the medical units nearer to the front, they were the first ones helping out the injured ones and the ones facing the biggest danger when in cames to their own safety
they were designed to be movil and they treated pacients in facilities for major medical and surgical treatment of casualties, received from Division, Corps, and Army Clearing Stations. Their task was to combine and concentrate the evacuees in such numbers and at such location that mass evacuation by common carrier could be undertaken economically. They also provided the opportunity and facilities for the beginning of a definitive treatment, the sorting of casualties, the return of those men soon fit for duty, and for extended evacuation of certain patients to General Hospitals at some distance to the rear. Patients were supposed to be retained in the hospital from a few hours to a few weeks depending on the rate of admission, necessity for movement, available bed-capacity, and the overall tactical situation. Evacuation Hospitals were of two types: 400-bed semi-mobile and 750-bed mobile.
Field Hospitals
were another type of medical installation. They were the last and largest divisional unit of the Medical Department in the chain of evacuation. Such Hospitals received casualties from the dressing station, and utilized all measures possible, under varying conditions, to best fit them for continued evacuation, usually to Evacuation Hospitals. Field Hospitals were usually located from 3 to 8 miles from the front line, depending upon such factors as the enemy range of fire, the roads, the fuel, the water, the presence of buildings, and the location of Evacuation Hospitals. Whenever possible, they were grouped in a village or at the confluence of roads from the sector served, for convenience both in the interchange of patients and for the ambulances. Distinctive features were their mobility and ability to operate three separate Hospital units (or Platoons), if necessary, at widely separated places. When operating separately, these Platoons each formed a complete small hospital.
General hospitals
they were the hospitals that were not specially made to do a speficif task, they treated non-life treatening injuries and helped in many ways , relieving other military hospitals stress and curing civil patients too
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I propose the idea of 5 kinds of hospitals with the same names as this ones and deleting the normal regeneration in troops with less than 75% of their total life, because I think it is unrealistic that troops from the brink of the death can regenerate more than troops in a good condition, as somebody commented in one of my other articles if somebody looses all of his limbs it is impossible to attach it again, this hospitals would be only for tank type troops , I would introduce thinks like “broken leg” or “smaller injuries” in the game that would give the troops the need to attend to hospitals ,
Tanks could be repaired in a building named “spare parts factory” were non-footman troops could be cured, in a longer time we could even introduce sickness
if you start the treatment of a unit, you wont be able to stop it and it will transform to an air convoy with a red cross on it, this unit is to times faster than a normal air convoy and will automatically move the troops inside to the nearest hospital, you can obviously manipulate its movement manually, but it will have an automatic programe that will try to always be far away from the front if it has already passed Evacuation Hospitals, if your country doesn't have all the hospitals it will change back to a normal units , you can also change it manually back to normal if you dont want a full treatment
so I will complicate thinks to a certain extent
I already tried to pressent a simpler idea but it wasnt welcomed, specially by a player named OneNutsSquirrel,
I hope this article convinces him as well or at list, entretein
the most general types of hospitals in the IIWW were:
Convalescent Camps
they were located relatively near the front and were an important part of the Hospital Center. They taked care of patients who were in a condicion almost perfect to return to duty but that still needed time to be in perfect conditions
This camps were normally able to accomodate 1/5 of a normal hospitals capacity
Convalencesnt Hospitals
they took care of patients that were in a worser condition than the patients of the convalenscent camps but that could go back to duty by the time set by the Theater Surgeon (120 to 180 days), and who required little or no medical treatment other than observation and rehabilitation. The Hospital received its patients from the Evacuation Hospitals and Clearing Stations, and subsequently transferred them to a Replacement Center or returned them to an Evacuation Hospital. Normal capacity was 3,000 patients, but if necessary, installations could be expanded to accommodate 5,000 patients for a short period.
Evacuation Hospitals
were the medical units nearer to the front, they were the first ones helping out the injured ones and the ones facing the biggest danger when in cames to their own safety
they were designed to be movil and they treated pacients in facilities for major medical and surgical treatment of casualties, received from Division, Corps, and Army Clearing Stations. Their task was to combine and concentrate the evacuees in such numbers and at such location that mass evacuation by common carrier could be undertaken economically. They also provided the opportunity and facilities for the beginning of a definitive treatment, the sorting of casualties, the return of those men soon fit for duty, and for extended evacuation of certain patients to General Hospitals at some distance to the rear. Patients were supposed to be retained in the hospital from a few hours to a few weeks depending on the rate of admission, necessity for movement, available bed-capacity, and the overall tactical situation. Evacuation Hospitals were of two types: 400-bed semi-mobile and 750-bed mobile.
Field Hospitals
were another type of medical installation. They were the last and largest divisional unit of the Medical Department in the chain of evacuation. Such Hospitals received casualties from the dressing station, and utilized all measures possible, under varying conditions, to best fit them for continued evacuation, usually to Evacuation Hospitals. Field Hospitals were usually located from 3 to 8 miles from the front line, depending upon such factors as the enemy range of fire, the roads, the fuel, the water, the presence of buildings, and the location of Evacuation Hospitals. Whenever possible, they were grouped in a village or at the confluence of roads from the sector served, for convenience both in the interchange of patients and for the ambulances. Distinctive features were their mobility and ability to operate three separate Hospital units (or Platoons), if necessary, at widely separated places. When operating separately, these Platoons each formed a complete small hospital.
General hospitals
they were the hospitals that were not specially made to do a speficif task, they treated non-life treatening injuries and helped in many ways , relieving other military hospitals stress and curing civil patients too
-------
I propose the idea of 5 kinds of hospitals with the same names as this ones and deleting the normal regeneration in troops with less than 75% of their total life, because I think it is unrealistic that troops from the brink of the death can regenerate more than troops in a good condition, as somebody commented in one of my other articles if somebody looses all of his limbs it is impossible to attach it again, this hospitals would be only for tank type troops , I would introduce thinks like “broken leg” or “smaller injuries” in the game that would give the troops the need to attend to hospitals ,
Tanks could be repaired in a building named “spare parts factory” were non-footman troops could be cured, in a longer time we could even introduce sickness
if you start the treatment of a unit, you wont be able to stop it and it will transform to an air convoy with a red cross on it, this unit is to times faster than a normal air convoy and will automatically move the troops inside to the nearest hospital, you can obviously manipulate its movement manually, but it will have an automatic programe that will try to always be far away from the front if it has already passed Evacuation Hospitals, if your country doesn't have all the hospitals it will change back to a normal units , you can also change it manually back to normal if you dont want a full treatment
The post was edited 2 times, last by Improin ().